The process of making useful objects was an everyday activity in both schools and homes throughout the twentieth century. Whether sewing a garment, building a birdhouse, or constructing a model airplane, children and youth—often with the mentorship and guidance of adults—had plentiful opportunities to learn through the process of physical creation. With ever-increasing access to digital forms of technology, the pedagogical landscape has shifted in the past two decades, with the focus on instructing young people in communicating, researching, and creating via interactive computing. While this shift offers exciting possibilities for the field of education, many educators both inside and outside of schools have revisited making as a valuable site for teaching and learning. This return does not exclude modern advancements in technology, however; rather, these educators are bridging physical processes of construction and making with digital media.